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levonravel

2
Posts
A member registered Apr 24, 2018

Recent community posts

Figured it out now I just need to see how to relax some of the weights

(1 edit)

I am trying to get my Humanoid character to use Mesh Skinner, There seems to be an issue in my heirarchy as the bones array is out of range..  I am not sure what I have done Incorrectly. The Skeleton layout is there my skin model is inside  LP_Female/ZbrushModelMesh3D and then I added all my clothing to Mesh Objects.. Note prior to the screen shot everything was separated. -Levon